So I went solo and made a Molyjam game in Unity3D by myself in 48 hours using no existing assets or code. Here in SF. The game was Bowl or Die and the tweets I chose were the “Survival Horror” bowling game mixed with a tweet about having your radioactive baby being the only light source. The baby was the bowling ball.
Download for PC and OSX!
Unity3D web player with some optimizations.
It was great fun and It was my first jam!
I am doing contract 3D work and dev. I just delivered assets for a Unity/Kinect game, an AR app, and helped on a project for SCEA. On the biotech side I just delivered a pre-rendered movie for Roche as well.
Check out the reel here:
Our first two games have been approved by Apple! Please check them out.
After a long review process Apple has approved Pay2Play to be sold on the Appstore. After some going back and forth and sending a new binary to Apple it was approved! So what changed?
- Highscore table.
- Better end game text.
- Better how to play.
- Fixed a misspelling.
- Made the UI buttons react better for larger purchases.
Things taken out:
So you are getting the real deal here! So please rush out and pick up a copy for your iPhone! If you don’t have an iPhone tell your friends about it! Help keep us full-time indie so we can release our next action shooter game: KillerApp.
The Illinois Governor trading game has been submitted to Apple for approval. This is our first game and games 2 and 3 are a week from being submitted as well! In the meanwhile check out the product page!
Here is the final promotional poster for the film “Watchmen”. Working on the film was a great experience (and a little tiring at times. hehe). One shot in particular was the Owlship crashing into the ice cliff thats in the Japanese trailer(Its in the Comicon trailer as well). This was done at MPC Vancouver while being a freelance FX artist there. Please check it out in March.